Showing posts with label conversion. Show all posts
Showing posts with label conversion. Show all posts

Monday, 6 October 2014

Grotesque / Wraithguard Conversion [update]

I have been busy at work since the new Dark Eldar codex release working on some new horrors to inflict upon my opponents.  Here's an update on how my Grotesque / Wraithguard conversions are going.

Quad Machine from the Quake 2 Soundtrack provides a perfect accompaniment to painting Grotesques. 



  
I now have 5 fully assembled, one fully painted and two who are a WIP



The best thing about this photo is the Wicket W Warrick mug in the background...


I have been using some of the tips from the Raiders of Commorragh painting guide that came with my new Archon edition.  The book is well worth the investment if you're interested in the painting side of things and contains some ideas for special characters. 

An Abberation with an agoniser is now a pretty gruesome concept (rerolling to wound at AP3 against most marines). I have also been toying with the idea of fielding a Grotesquerie formation from the Covens supplement. This throws a few nice buffs their way.

Add in a Chronos and you have 4+ FNP Grots who reroll all 1s when making their FNP throws.  If you wanted to be even more disgusting you could throw in a Spiritseer and roll on Runes of Battle. Worse case scenario you get some shrouded Grots; best case perhaps +1 S? This would make them fearsome vehicle smashers.

How are you planning to use Grotesques in the new edition?

If anyone wants details on how to make / paint up these models, drop me a private message. 

VECT LIVES!

Stark

Wednesday, 1 October 2014

Grotesque / Wraithguard Conversion


In anticipation for the new Archon/Succubus models being released I began work today on an escort for them to drop down with the WWP.  I wanted to keep my options open, so I've gone for a Grotesque/Wraithguard unit.

Deepstriking D-Scythes would be lovely, however, I would like the flexibility to use them as Grots as well (especially given the rumours I am seeing about them).  


The head comes from the Talos/Cronos kit, as does his arm and the probes sticking out from his neck. 

I took the end of a Shardcarbine and fitted it on to the D-Cannon he came with to make it look like a more natural one-handed weapon.  



The back of his head I filled in with liquid green stuff and the magazines surrounding his gun come from the Talos' chain flails.  I may well sand them down a bit and paint them up as liquid containers. 




The model has a great powerful / ancient feel to it which should complement the scrawny DE Lord very well (and give him an average toughness of 5/6 depending on how I run them).  Throw in a spiritseer with protect and boom! T6 S5 Terminators with AP2 flamers dropping with precision into enemy lines...

How should I paint these up? Any criticism / comments are welcome!

Stark